纯爱好,翻译不太严谨,欢迎吐槽。其实就是因为看球看了9小时无聊了找了个最近回顾的小众游戏的REVIEW来练练英语而已,莫见怪啊。
Ninja Five-O Review
Though it's an original game for the Game Boy Advance that's being released for the first time in 2003, there's a lot about Ninja Five-0 that feels rather familiar. The game has the look and feel of a Sega Genesis game released circa 1991, from the funky synthesized soundtrack to the level design. The gameplay is reminiscent of countless 16-bit action games, and the game is difficult in a way that most games haven't been for years. Ninja Five-0 is classic gaming in the purest sense, creating an experience that will truly challenge your skills while delivering some of the most satisfying straightforward ninja action seen on any platform in a while.
虽然《忍者刑警》是款2003年的GBA原创游戏,但你会觉得这款游戏很多方面非常眼熟。无论从古怪的电子合成背景音乐还是到关卡设计,它都很像一款在91年那时发售的世嘉MD游戏。游戏性也让人想起无数16位动作游戏,而且也是近年来少有的高难度向的游戏。总的来说,在你操作可能是这段时间里所有游戏机平台上最酷的忍者时,《忍者刑警》给与了你充分的挑战。
The game gets straight to the action with the minimal amount of necessary exposition.
According to the manual for Ninja Five-0, you play as Joe Osugi, a ninja that has decided to supplement his ninjitsu skills by becoming a detective. This makes sense, since again, according to the manual, it's the ninja's duty to protect the innocent from within the shadows. The manual is rich with absurd and amusing tidbits like this, which arguably add to the overall charm of the game. The story is as much of a story as a game like this needs; you're a good ninja, they're bad ninjas, and it's your job to stop them. The game gets straight to the action with the minimal amount of necessary exposition, such as letting you know at the beginning of a level that "hijackers have taken over the airport!" before cutting you loose.
根据说明书,你在游戏里面扮演Joe Sugi,一个为了提高忍术而成为警探的忍者。也是根据说明书,这是一个忍者的义务从Shadows组织手中保护无辜者。说明书很丰富,满是些个这样的搞笑小花絮,这也可以认为增加了游戏的吸引力。游戏的故事也就中规中矩:你是个好忍者,他们都是坏忍者,你要做的就是阻止他们作恶。游戏的故事介绍也非常简洁,基本上没几个字,例如在最开头的关卡,在你玩之前就只有一句“hijackers抢了机场啦。”
The gameplay is pretty simple and straightforward, but it's by no means easy. The action remains largely the same from level to level and has you collecting color-coded door keys, rescuing hostages, and, of course, wasting lots and lots of bad guys. Joe's a pretty adept ninja and can do just about all the stuff a ninja should do.He's got a standard shuriken that can be upgraded to a fiery spread shuriken and then a laser shuriken. He also has a sword for when you want to get up-close and personal with your enemies, as well as a screen-clearing ninja magic super attack. The most unique ability you'll have in Ninja Five-0 is a Bionic Commando-style grappling hook, which you'll use to grapple your way up walls and swing your way to otherwise out-of-reach platforms. The level design stays pretty fresh from beginning to end and pulls out all the 16-bit action-game stops. It starts off with some simple left-to-right walking and fighting and gets progressively more wild with moving platforms, timed jumps, and punishing environmental hazards like laser beams, spiked pits, and gigantic jets of fire, with each level punctuated with a challenging boss fight.
游戏进行方式非常简单直接,但不意味着很容易。每个关卡的要求其实就是收集各种颜色的门钥匙,营救人质,当然,还有干掉那些坏蛋。Joe是个很内行的忍者,他能干一个忍者应该干的所有事情。例如标配手里剑攻击,而且可以升级成带火效果的LV2以及像镭射光束一样的LV3。另外如果你想在近战中搞定敌人,他也有短距离的忍刀攻击,哦,还有能清屏的忍术。不过最为特别能力是类似《生化尖兵》里面那样的钩索。你可以用钩索爬墙或者荡到对面的平台。关卡的设计由头到尾都保持了新鲜感,包含了所有16位动作游戏的元素。游戏里一开始都是些很简单的从左到右的横轴关卡,但随着游戏发展,场景变得更为宽敞,也添加了诸如移动平台,timed jumps(不知道怎么翻译),还有一些场景陷阱如镭射光束、针刺坑洼以及喷射火柱,并且每个大关都有一个具有挑战性的BOSS战。
Joe's a pretty adept ninja and can do just about all the stuff a ninja should do.
The whole game leaves very little room for mistakes--accidentally killing hostages will take off a quarter of your life bar, many enemy attacks will knock down your life bar by half, and you're given only one life to complete a stage, though you are given an infinite number of continues. Indeed, the unforgiving nature of Ninja Five-0 may prove to be off-putting for those who haven't maintained their twitch gameplay chops, but the action remains so satisfying that you'll keep coming back regardless. At only five levels long, Ninja Five-0 probably won't take more than a week or two of casual play to beat, though an even harder mode is unlocked upon completion, and you can go back and replay any level you've already beaten in the game's time challenge mode. It's short, but it's a good deal of fun while it lasts.
整款游戏没有给你的失误多少空间——误杀人质扣掉1/4血,很多敌人的攻击都能打掉你半条血,而且每个关卡你都只有一条命,尽管你有无数的接关机会。实际上,《忍者刑警》最难以忍受的一点就是让那些受阻的玩家望而生却。不过爽快的动作性还是能让你继续不断挑战的。只有五个关卡的《忍者刑警》顶多只会花你一两周的时间来完成。完成游戏后还能开锁更高的难度,并且你通过的没一关都会收录进时间挑战模式。游戏很短,不过你在游戏途中能收获很多乐趣。
Ninja Five-0 isn't an incredible-looking game, but the graphics are serviceable, and, to its credit, each level has a unique look, with a minimal amount of reused level elements, and you'll fight a decent variety of enemies. Both of these factors help keep things fresh all the way through. One of the most unique levels, and coincidentally one of the most fun levels, takes place on a 747 filled with passengers and has you fighting swarms of ninjas and thugs that pop into the aisle and grab the closest hostage. The game has some nice little visual flairs, like the screen-clearing ninja magic super attack, which slaps a big kanji character on the screen while your ninja races around the screen taking care of business, and the boss fights have some nice touches too. The character models look a little chunky, but their animation is pretty smooth. The music in Ninja Five-0 is reminiscent of a second-rate 16-bit platformer, though in a good way, as it does a solid job of conveying a sense of urgency.Unfortunately, you'll hear the exact same tune through most of the game, save for the boss fights and the last few stages. The rest of the game's sound design is pretty standard fare, and it gets the job done.
《忍者刑警》画面并不出众,但还算耐看。并且每个关卡都有独自的风格,以及尽可能少地重复利用场景元素。与你战斗的敌人种类也很多。所有这些因素都保持了整个游戏过程的新鲜感。其中一个最独一无二的关卡,也恰好是最有意思的一个,是遍布了乘客的波音747那关。你要和一群忍者以及恶棍搏斗。在过道那个场景里,他们冷不丁地要挟着人质躲在座位上,杀你个突然。游戏里面也有一些视觉特效,像用清屏忍术时屏幕上会出现一个大大的汉字,BOSS战也有一些不错的特效。人物建模有点生硬但他们的动作动画十分的顺畅。游戏的音乐也让人联想起一些二流的16位游戏,虽说往好处想,它也为游戏增添了些紧张感。不过很不幸的是,你在游戏里面听到的大部分都是完全一样的同一首北京音乐,除了BOSS战以及某些个关卡外。剩下的音效设计也是中庸,基本达标。
The saying "They don't make 'em like they used to" is totally applicable to video games, and Ninja Five-0 is a great throwback to how they used to make 'em. The game isn't terribly long, and the brutally difficult gameplay will keep it from appealing to players who didn't grow up with the three-life limit and no continues. But if you're up for some faux-nostalgic fun and some good, challenging ninja action, Ninja Five-0 is well worth your time.
“They don't make 'em like they used to”用在电子游戏上面非常合适,《忍者刑警》很像以前那样的游戏。游戏并不是很长,并且残酷的难度会让很多没有经历过三条命还没有接关的新生玩家失去兴趣。但如果你想找些怀旧又有挑战性的动作游戏,那《忍者刑警》值得一试。
By Ryan Davis, GameSpotPosted May 1, 2003 3:34 pm PT
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好人卡……
备胎你好,ATM你好。
